From left to right:
The Honorable Alex, Brujah Neonate
The Honorable Alanna Iriium, Brujah Neonate
The Honorable Warp, Brujah Neonate
The Clan
The vampires of Clan Brujah were once scholars and seekers of wisdom. They inspired the glory of ancient Carthage, a mighty city where mortals and vampires lived together in peace. However, Ventrue treachery and the armies of ancient Rome laid Carthage low and forever shattered the Brujah clan. Over the centuries, internal divides have shaken Clan Brujah to its core, changing the clan’s nature from stoic philosopher to passionate warrior. The Brujah are no longer the creatures they were in Carthage.
In modern nights, the Brujah are a fiery group of warriors, individualists, and rebels, driven to both success and failure by their tempestuous natures. They feel mortal passions more deeply than other vampires, and are prone to attack first and ask questions later. Members of this clan love a cause, and will eagerly act on anything they see as injustice.
They come together in violent gatherings called rants, where they give passionate speeches, challenge rivals to personal combat, or drum up support for crusades against the status quo. They know best that the capacity for emotion can also be a dark path. Many Brujah are driven to frenzy and madness if they cannot control their passions.
Members of the Brujah clan are Embraced from many cultures, regions, and religions. The Brujah have never been selective — they choose childer based on an individual’s drive and desire to right wrongs. When it comes to itting in with the modern world, Brujah do it better than most vampires. They easily adopt styles of rebellion: shaved heads, motorcycles, rivets, leather jackets, or t-shirts with rude slogans.
Stereotypes
Assamite: Fast, invisible, fanatical, and they want to drink my fucking blood? Sounds like a good case for doing unto others.
Followers of Set: The apple doesn’t fall far from the tree, and the tree should have been chopped down long ago.
Gangrel: Much respect, so long as we agree it’s mutual.
Giovanni: If you have to deal with one of these nasty dagos, you’ve already lost.
Lasombra: No habla Ventrue with a different hat on.
Malkavian: Trust one? No. Find some common ground with one? Maybe.
Nosferatu: It’s better to have one telling you shit about someone else than the other way around, so be cool.
Ravnos: I’ll bet I can throw one further than you can.
Toreador: If you can catch one, see if he’ll blow you. They might as well be good for something.
Tremere: If one of these witches starts looking at you weird, you’d better hope you can get close to him before your blood catches on fire.
Tzimisce: Nasty old bats with claws where their junk used to be. But at least they’re usually honest.
Ventrue: Boot, meet face.
Caitiff: Teach them something and maybe they’ll return the favor.
Camarilla: It mostly works when we punch it into heading the right direction.
Sabbat: Giving your soul to the devil makes you a servant, you choads.
Anarchs: Get on the bus and let’s tear this Prince a new asshole together.

No comments:
Post a Comment